Level Designer
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Level Designer
Anzeige auf Englisch
BeschäftigungFreie Mitarbeit
HomeofficeVollständig remote
Techtive Games is an ambitious indie studio based in Germany. We are building an open‑world survival game, Ardem, and need a creative and driven Level Designer to help shape the world as we move into full production.
Responsibilities
- Taking ownership of assigned Points of Interest, from early concept to final in‑game implementation.
- Creating location concepts based on provided information and direction (concepts may be sketches, blockouts, or other formats that suit your workflow).
- Implementing and polishing locations directly in Unreal Engine 5 using existing assets.
- Ensuring levels are fully playable, readable, and visually coherent within the open world.
- Iterating on your work based on feedback and improving locations through multiple passes.
- Actively contributing ideas for environmental storytelling, atmosphere, and spatial composition.
- Collaborating closely with the Level Design Lead and the team to ensure consistency across the world.
Requirements
- 3–5 years of experience as a Level Designer or in a comparable role.
- Strong experience working directly in Unreal Engine 5.
- Solid understanding of level design fundamentals such as flow, readability, scale, and composition.
- Experience designing both interior and exterior spaces.
- Ability to work independently, take feedback constructively, and iterate efficiently.
- A strong sense for atmosphere and environmental storytelling.
- Comfortable working in an open‑world setup with existing tools and assets.
Bonus Skills
- Experience with World Partition, Data Layers, and Level Instances.
- Familiarity with PCG (Procedural Content Generation) workflows in Unreal Engine.
- Basic knowledge of materials or shaders.
- Experience working on indie or small‑team productions.
Working Model
- Fully remote.
- Freelance, with a full‑time option for candidates based in Germany.
- Flexible working hours with a strong focus on ownership and trust.
- Direct collaboration within a small, focused team.
Benefits
- Work on Ardem, a highly anticipated survival game and set a new benchmark.
- Small team with high ownership, creative freedom, and a results‑driven mindset.
- Flexible working hours (results > green dots).
Application Instructions
Please include the following in your application:
- Your CV and a short introduction about yourself and your background.
- A portfolio (Git repositories, videos, or similar) showcasing recent work.
- A brief description of your role and responsibilities on the showcased projects.
- Your availability and your typical contract rate.
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