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TECHNICAL ARTIST (f/m/d)

Anzeige auf Englisch

ArbeitsortHamburg und Umgebung
HomeofficeKeine Angabe

Responsibilities

Profile and optimize game performance (CPU, GPU, Memory) using standard industry tools (e.g., Unreal Insights, RenderDoc)

Act as a technical guardian for the art team, ensuring assets meet performance standards and naming conventions

Develop and maintain efficient art pipelines and tools (editor utilities, validators) to streamline workflows

Investigate and solve complex rendering and stability issues related to new UE5 technologies (Nanite, Lumen)

Collaborate closely with the Asset Leads to improve scalability across platforms

Support the team in implementing and optimizing complex material shaders

Requirements

Professional experience as a Technical Artist in the games industry

Deep understanding of Unreal Engine 5, including profiling and debugging tools

Experience with memory management and asset validation workflows

Solid understanding of 3D math and rendering pipelines

Proficiency in German

Bonus Skills

Strong knowledge of Python or Blueprints for tool creation

Experience with Blender scripting and pipelines

Passion for space or sci-fi games

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